Description
They are a rude type of fighter, impulsive and stubborn. The berserker drinks most of the time, showing no signs of good manners, and in fact, the only manners shown are belching and burping. They like to feel freedom of movement and therefore reject any type of heavy protection. Once engaged into a fight, they will often lose control entering a rage state that blinds their already drunk mind, such that they will never give up any fight, even in the most adverse situations. They are infamous for their rage, it seems to grant them power that no other fighter can match. They will swing their heavy weapons, chopping off anything at range.
Directions
From Heart: w, s, read book, 6s, 2w, 2s, w
- The far end of the bar
Guild guard monster (A drunken berserker) wanders around the guild and autoattacks non-berserkers.
Skills
These are the skills available to the Berserker Specialization.
Proficiencies
These are the proficiencies available to the Berserker Specialization.
Requirements
To join : 25 str, 25 con
Good Kills
The amount of good kills a berserker has dramatically improves the bonuses given when berserking.
Good kills are those kills versus monsters that are considered :
- Worth 3 times the experience the berserker is (consider yourself in unsure)
- Threat level 2.0 or higher.
Return to the Guilds or Fighter page.
Comments (7)
Eternal said
at 10:48 pm on May 16, 2020
(Berserk) 1-150
the FRENZIED warrior 151- 250
is in a state of utter RAGE 251- 400
the pure Berserkergang soul 401-620
Bearlike 621 - 999
An obscene dream of 1000+
Eternal said
at 7:11 pm on Sep 24, 2021
An obscene dream of death and maiming 1000-1499
A whirlwind of death incarnate 1500 - ??
Richard Yap said
at 11:25 pm on Feb 20, 2024
Primary skills initially are mighty swing (extra dmg), gore (delay mobs for a short while after initial round of combat, only useful if more than one mob in room), berserkin and drinkin. Juggernaut and Rampage seem more useful at higher evals
Richard Yap said
at 11:26 pm on Feb 20, 2024
There is a very slow way of trying to trigger an increase in berserkin (besides using exp) iis to get drunk, use belch to get sober and calm down and then enter combat again to enter berserk status and try to trigger an increase in berserkin
Eternal said
at 12:22 am on Feb 21, 2024
I don't believe these things interact in this way.
Richard Yap said
at 5:05 am on Feb 21, 2024
You could be right, I gave up trying as it really slows down trying to gain exp and it didn't seem to work that well
Richard Yap said
at 11:31 pm on Feb 20, 2024
Main drink choices are matrix where you buy fruit from Olly and then go to Greg to mix and blend them.
I believe the more iitems of fruit, the stronger the drink as after a while lower strength drinks no longer increase your drinkin
Syntax at Greg's for example tod o 4 druits is 'mix X X X X' and then 'blend jar with vodka'
You can 'spice' the jars at Sam'arlonos to make them heal more as well
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