Description
Goblins are small, irritating, rather unintelligent beings known primarily for their horrible craftsmanship and willingness to live in the nastiest locations. Goblins rarely posess the wherewithal to strike off on their own and adventure, but the odd individual is not unheard of. Goblins stand around 4 feet tall, with longish, spindly limbs and large heads. Wide, perpetually grinning mouths house rows of needle-sharp teeth. Their skin is mostly a pea-soup vomit greenish color, often mottled, while their eyes are small and yellow. Though fierce fighters, goblins have a strong tendency to flee any battle they cannot overwhelmingly win.
Starting Stats
Str |
8
|
Int |
7
|
Wil |
13
|
Con |
9
|
Dex |
13
|
Chr |
5
|
Hitpoints |
43 |
Mana |
47 |
Fatigue |
57
|
Free Points |
8 |
Crushing |
Somewhat susceptible |
Disease |
Moderately resistant |
Poison |
Moderately resistant |
Racial Bonuses:
Goblins gain a +1 of all proficiencies every 100 strength (min +1)
+1 dodge for every 10 dex
+1 hide for every 10 int
+ Harass skill
If goblins get hit for more damage then 50% of their con, they automatically flee.
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