Description
Zombies are 'life challenged' individuals who are universally afflicted with an insatiable craving for brains. No, not education. Zombies are strong and have an incredible endurance, accompanied by a powerful aversion to fire and magical or holy weapons. Zombies draw no breath, eat no food (other than the aforementioned brains), and do not play well with children.
Not recommended for inexperienced players.
Starting Stats
Str |
13
|
Int |
10
|
Wil |
10
|
Con |
10
|
Dex |
7
|
Chr |
5
|
Hitpoints |
56 |
Mana |
50 |
Fatigue |
65 |
Free Points |
8 |
Race Resistances
Asphyxiation |
Completely resistant |
Cold |
Moderately resistant |
Disease |
Completely resistant |
Edged |
Somewhat resistant |
Fire |
Moderately susceptible |
Holy |
Significantly susceptible |
Magic Cold |
Somewhat resistant |
Magic Fire |
Somewhat susceptible |
Piercing |
Somewhat resistant |
Poison |
Very resistant |
Racial Bonuses:
Back to the Races page.
Comments (2)
dreamer said
at 10:46 am on Feb 12, 2011
Not sure about the racial bonuses to be honest..
Eternal said
at 5:33 am on Jul 20, 2016
Racial Bonuses are 'Detect Intellect' - allows them to detect hidden players based on their INT . 'Devour Corpse' heals the zombie based on the body's int score (?) . They also have a +10 bonus to Endurance
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