The evil souls that follow the call of Aravan do not join a guild; they become one with the evil spirit of the world. Like people, evil exists in myriad shapes and forms, such evil can easily range from strictly ordered to wildly chaotic. Any and all collections of evil are welcomed by and drawn to Aravan, who leads his minions in a war against any good in the world. The Dustmen serve to incite evil on a minor level, hopefully progressing toward a position as a member of The Dark One's elite ranks, either battling physically for evil as a Fallen soldier, or spiritually as a member of the illustrious Order of the Dark Heart. Prior to this ascension, they study the ways of evil and collect the hearts of their defeated foes for Aravan's pleasure. All Dustmen are foes of the god Adon and his Crusaders, the followers of good and the embodiment of all that Aravan hates.
From Heart: d, 3n, all e, enter, 4d, n
alias ik implore kyuss for blood-soaked bag
alias pt present hearts
alias ht heartcall tomb
alias hh heartcall heart
alias he heartcall eternal
alias rh Remove heart (cap R)
If the cage is up, 1s of Heart:
Summon Cage
If the Heart is dead, at Kyuss (1e of Heart):
revive Aravan
When you log in, bring a corpse to Kyuss and "ik"
Periodically, and before you log out, goto 1s of Heart and "pt". When you log out you bag goes away and any non-presented hearts are wasted. Hearts give the guild points to summon defenses.
Note: Wearing the blood-soaked bag does not give any bonus armor.
Proficiency | Initial Cost |
Light Club | 1100 |
Heavy Club | 1100 |
Knife | 1100 |
Heavy Flail | 1100 |
Light Flail | 1100 |
Heavy Sword | 1100 |
Light Sword | 1100 |
Light Axe | 1100 |
Heavy Axe | 1100 |
Staff | 1100 |
Hands | 1100 |
Return to the main Guilds page.